(You can also, at any time, change the settings of an existing Library or project.) Here’s what you need to do to display Nit values.Īfter creating a new Library, select it in the Library list. This is because HLG projects are designed for backward compatibility with traditional HD video levels, so the white levels appear to top out at 100%. Nits can only be displayed for HDR projects specifically, Rec. With that as background, let’s take a look at how to display Nit values in Final Cut. And, for the purposes of most of us, one IRE is roughly 1 Nit, at least when looking at video scopes. Still, when we work with HDR media, we are often working with brightness levels greater than the 100 IRE of traditional HD media. The high-end of the HDR spec allows up to 10,000 nits – something no monitor today can deliver. ( Livewire)Ĭurrently, Mac monitors support Nit levels of 500 nits. To put this into perspective, an average TV may have the capability to output 100 to 200 Nits, while HDR-compatible TVs may have the ability to output 400 to 2,000 nits. On a more technical level, a NIT is the amount of light output equal to one candela per square meter (cd/m2 – a standardized measurement of luminous intensity). Nits, which are a measure of brightness, are principally used when working with monitors and HDR media.ĭefinition: A Nit is a measurement of how much light the TV screen sends to your eyes (luminance) within a given area. Some Motion templates on this web page are available from wrote to ask: “How do I display Nit values in Final Cut Pro X?”.Performance tests are conducted using specific computer systems and reflect the approximate performance of Mac Studio and iMac. Pre‑release Final Cut Pro 10.6.2 tested using a complex 5‑minute project with 8K ProRes 422 media. Testing conducted by Apple in February 2022 using pre‑production Mac Studio systems with Apple M1 Ultra, 20‑core CPU, 64‑core GPU, 128GB of RAM and 8TB SSD, as well as production 3.6GHz 10‑core Intel Core i9–based 27‑inch iMac systems with Radeon Pro 5700 XT graphics with 16GB of GDDR6, 128GB of RAM and 8TB SSD.Pre‑release Final Cut Pro 10.6.2 tested using a 5‑minute project with 4K Apple ProRes 4444 media, at 3840x2160 resolution and 23.98 frames per second, transcoded to Apple ProRes 422. Performance tests are conducted using specific computer systems and reflect the approximate performance of Mac Studio. Pre‑release Final Cut Pro 10.6.2 tested using a 1‑minute picture-in-picture project with 18 streams of Apple ProRes 422 video at 8192x4320 resolution and 30 frames per second, as well as a 1‑minute picture-in-picture project with 56 streams of Apple ProRes 422 video at 3840x2160 resolution and 29.97 frames per second. Testing conducted by Apple in February 2022 using pre‑production Mac Studio systems with Apple M1 Ultra, 20-core CPU, 64-core GPU, 128GB of RAM and 8TB SSD.macOS Ventura or later is required to edit Cinematic mode video captured on devices with iOS 16 or later. macOS Monterey or later is required to edit Cinematic mode video on devices with iOS 15.
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